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Video2brain jquery
Video2brain jquery











  1. #VIDEO2BRAIN JQUERY SOFTWARE#
  2. #VIDEO2BRAIN JQUERY PROFESSIONAL#

#VIDEO2BRAIN JQUERY PROFESSIONAL#

Professional Lecturer (Photoshop, Unity, Blender, SVN.hOSHI UG (haftungsbeschränkt) (2017 - today)Ĭreator of the VR Games and Experiences: VR: Vacate the Room, VR2: Vacate 2 Rooms, VRemin, The Quest for the BIG KEY.ģD, Virtual Reality & Augmented Reality Apps in Amazon Sumerian

video2brain jquery

Game Design, Programming, Arts, Spatial (AR/VR). Texturen erzeugen mit (und ohne) Filter Forge Book author Shader in GLSL (OpenGL Shading Language).Book author Blender - Ihr Einstieg in die professionelle 3D-Grafik und Animation.For example as Lead Game Designer for SyncReality.

video2brain jquery

In the meantime I'm still doing contract work for hOSHI UG. Currently I am a Lecturer for Game Development and Game Design at the MD.H (Mediadesign Hochschule) in Berlin. My last position was 3D/VR/AR Prototyping Architect for Amazon Web Services where I created 3d, VR and AR prototypes with customers from different industries all over EMEA. After that I got funding for creating the successor VR2: Vacate 2 Rooms and Founded the company hOSHI UG with which I created 5 games in total and published 8 games. I also developed and published my own (HTC Vive - Virtual Reality) Game on Steam recently. After that I worked as a professional lecturer at GamesAcademy where I was helping upcoming artists, game designers, game programmers and producers to get started with their career. After that two Video-Trainings for Video2Brain followed.

video2brain jquery

#VIDEO2BRAIN JQUERY SOFTWARE#

Meanwhile I wrote a book about the OpenSource 3D Software Blender for Addison Wesley. After studying Medieninformatik (FH) (Media & IT) at TFH-Berlin I was able to help germanys biggest MMO publisher Frogster (later bought by Gameforge) as Senior Manager (Media Production) to develop graphics and product websites with a team I was the lead of. After that I worked as a Level- and Character-Designer for the project Moorhuhn-Kart (Crazy Chicken Kart) for Phenomedia. I started my career as 3D-Artist with the dutch game development company DAVILEX in Mülheim (Ruhr) where we worked on titles like USA Racer. For more than 23 years I have been working in the video game industry.













Video2brain jquery